Encoding Profiles: 4K
Ultra-high-definition delivery changes the calculus in two directions. Frame area is four times larger, which raises the burden of every stage, and compression artefacts become individually less visible per pixel, which permits a coarser quality dial at the same subjective result. Both effects shape the anchors below.

Codec selection at UHD
H.264 is workable at 4K but inefficient; the rate needed to avoid visible artefacts climbs steeply. HEVC Main10 is the practical mainstream choice, and AV1 is attractive where the player surface is controlled and encoder time is available.
Anchor settings
| Parameter | Anchor | Notes |
|---|---|---|
| Codec | HEVC Main10 | Efficiency with ten-bit precision |
| Quality dial | Dial 24 | Grain tolerated with frame area |
| Preset | slow | Worth the time at this rung |
| Pixel format | 4:2:0 10-bit | Gradient band reduction |
| Keyframe interval | 96 frames | Four-second segments |
| Parameter | Anchor | Notes |
|---|---|---|
| Codec | AV1 | Best efficiency in class |
| Quality dial | Dial 26 (AV1 scale) | Independent scale, re-measure |
| Preset | slowest available | Quality prioritised |
| Pixel format | 4:2:0 10-bit | Compatible with surfaces |
| Keyframe interval | 120 frames | Segment-friendly |
Throughput reality
Processor-based encoding at 4K is expensive. Many operations split the tier: accelerated encoding for the lower rungs and processor-based encoding for the top rung only. That hybrid is described on the acceleration page.
| Concern | Effect | Mitigation |
|---|---|---|
| Encode time | Multiplies with frame area | Accelerate lower rungs |
| Storage | Large files at high dials | Per-title ladder trimming |
| Banding | Visible on flat gradients | Ten-bit sampling |
| Device support | Narrower than HD | Keep an HD fallback pair |
Compare with the 1080p profile and validate using the metrics framework.